XBOX

As the Senior Creative Producer for the Retail Studio at Microsoft, I was responsible for landing the creative deliverables for Xbox. The E3 and CES trade shows were the largest milestones I worked toward throughout the year for deliverables. Each of these events served as a launch point to release new games, services and products worldwide.

I worked with several designers in the Retail Studio in a project management and compliance capacity to deliver high volume marketing packages which included video, digital ads, posters, game jackets, and more.

Below is an example of one game and product release out of the many that my design team produced during my time there, I am particular to this one because I love the art!